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Blood Magic — Draft

Draft is the Blood Magic bloodline concerned with endurance and burden. Draft lizards carry extreme weight and endure like no other lizard — Draft-bonded Qnassi lean toward resilience and simply refusing to stop.

Threads (Draft)

  • Weight Capacity — carry or drag loads far beyond normal limits.
  • Hardy Endurance — shrug off fatigue, exhaustion, and minor harm.
  • Swimmer's Tail — powerful, sustained swimming.
  • Lasting Breath — hold breath far longer than should be possible.
  • Physical Resistance — resist crushing, drowning, or similar hazards outright.
  • Strength Boost — temporarily exceed normal physical strength.

Base Ka Cost (Draft)

Effect Example Base Ka
Minor Carry double normal load without penalty; hold breath one extra interval 1
Moderate Ignore Strain from exhaustion for a scene; shrug off a Light Wound's penalty 2
Major Haul or drag several times your body weight; resist a Moderate hazard (crushing, drowning) outright 4
Extreme Endure conditions that would incapacitate anyone else — prolonged submersion, crushing pressure, forced marches without rest 7

Duration

Default duration is one scene. Extending beyond that costs +2 Ka.

Channeling Difficulty (Draft)

Modifiers: - Familiar, already-trained endurance: +0 - Novel or extreme environmental stress: +2 - Sustaining the effect while taking damage: +2 additional

Burn

Burn may be taken to: - push through a Serious or Critical wound's penalty for one exchange - extend an endurance effect for one more exchange without paying upkeep - survive a single hazard that would otherwise incapacitate outright

Design Notes

  • Draft is Blood Magic's most straightforward bloodline — no tricks, just more capacity than a body should have.
  • Physical Resistance and Extreme-tier effects should feel earned; a Draft-bonded Qnassi shrugging off a crushing hazard should read as dramatic, not routine.